XNA
Brian Keller talks about XNA: Enabling studios and publishers to develop better games:
But I digress... so what do we do on the XNA team? Well, the easiest way to describe it is that it's our job to build tools and technologies which will help game developers produce better games. And that, to me, is a very exciting challenge, with an even better payoff: better games
I remember reading about XNA about a year ago or so. At the time, it said they were planning on using Visual Studio Team System, or a subset thereof in order to make XNA a reality.
Talk about a dream job....